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Mace & Crown | August 17, 2017

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The Game Awards 2016: Premiers and Announcements

The Game Awards 2016: Premiers and Announcements
Ross Reelachart
Technology Editor

Produced and hosted by Geoff Keighley, The Game Awards are the answer to more corporate-centric video game award shows and presentations like its predecessor the Spike Video Game Awards. Beginning in 2014, The Game Awards have annually given out awards like Best Narrative, Best Art Direction, multiple genre awards and specialized awards like “Games for Impact,” which focus on games with meaning and message. This year, The Game Awards continued its trend of recognizing the developers, craftsmen and players behind our favorite games alongside many highly-anticipated world premieres and trailers.

Keeping in-line with its gamer-centric and internet-friendly design, The Game Awards were streamed live to over a dozen outlets, including Twitch, YouTube and Facebook Live. It was also available at 4K resolution and in VR.

The beginning of this year’s Game Awards began with some unfinished business. Last year, legendary gaming auteur Hideo Kojima was unable to attend and accept his award because of a disagreement with his then-current employer Konami. Keighley made his displeasure with the situation known then, and he made his excitement and honor known this year when Kojima was in attendance to finally accept his Industry Icon Award.

In both Keighley’s presentation speech and Kojima’s acceptance, they both made it clear that it was the fans and craft of game making that makes the industry great. We got to see Kojima’s unique brand of craftsmanship when he premiered a brand new trailer for his hotly-anticipated game “Death Stranding,” which first premiered at the Sony E3 conference earlier this year.

While it featured no gameplay, the trailer did feature film director Guillermo Del Toro carrying a robot womb with a baby in it as he avoided a patrolling squid tank underneath a rainbow. We then found out that Mads Mikkelsen will feature in the game as a soldier with umbilical cord powers. It was confusing and weird, which was exactly what gamers wanted from a Kojima game.

In between awards were live musical performance by Run The Jewels, Rae Sremmurd and a medley of the “Doom” soundtrack by Mick Gordon. It was slightly odd and out-of-place for a game awards show, but they were kept short and infrequent. What gamers wanted instead, and received, were multiple new game trailers, teasers and gameplay videos.

The first actual gameplay video of “Mass Effect: Andromeda” premiered, showcasing slicker combat and a return of the Mako vehicle. President of Nintendo of America Reggie Fils-Aime was on-hand to premiere new gameplay and teaser footage of “The Legend of Zelda: Breath of the Wild,” which demonstrated the game as it will actually play and hinted at the new look of Princess Zelda.

Other new titles that were announced or premiered include the next “Walking Dead” game by Telltale Games, and a “Guardians of the Galaxy” game by the same developers. Gameplay of “Prey” showed that it looks like “Bioshock” in space and that you can turn into a coffee mug. “Shovel Knight” will be getting a prequel game called “Specter of Torment” and new free-to-play PC game “Dauntless” will be releasing next year.